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Apocalyptic Empire
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Devlog
Why is nuclear war bad?
March 30, 2024
by
Saumron
Itch seems to want me to write a long-form devblog related to how I design game mechanics, so here we go. I knew going into development that I wanted to make a political strategy game. Personally thou...
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Future plans for 0.6
March 30, 2024
by
Saumron
With the release of 0.5, I thought I’d share what my plans are for 0.6. First off, I expect this update to take longer than 0.5: much of the work for 0.5 was already done when I first released AE, a...
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Update 0.5.0
March 30, 2024
by
Saumron
After a great deal of work, 0.5 is finally ready! This patch adds new mechanics related to fuel, slavery, and much more: but the main addition is the ‘nation map’ which allows you to explore the b...
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Update 0.4.3
March 15, 2024
by
Saumron
Made some quality of life changes, such as being able to see whether techs are active on the main tech overview, as well as new events to let the player escape a game over screen (at the expense of do...
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Update 4.2
March 10, 2024
by
Saumron
Just a quick update, allowing the game to be played in-browser. I'll keep the downloadable version available, if anyone wants to run the game with a higher resolution and framerate...
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Update 4.1
March 08, 2024
by
Saumron
After a year in development, I’ve released the first public version of Apocalyptic Empire, V4.1 The rest of the V4 releases will be bugfixes and quality of life changes; I’ll keep an eye out for a...
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